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The 1956 Dartmouth workshop was the moment that AI gained its name, its mission, its first success and its major players, and is widely considered the birth of AI.
A brief history of AI in video games\n\n Space Invaders, 1978, was one of the first games to make use of this and kickstarted the evolution of AI in gaming. In 1980, Pac-Man also hit the arcades, bring AI into a complex maze game, allowing the colourful characters involved to exhibit different personality traits.