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The IW engine is a game engine created and developed by Infinity Ward for the Call of Duty series. The 🗝 engine was originally based on id Tech 3. Aside from Infinity Ward, the engine is also used by other Activision 🗝 studios working on the series, including primary lead developers Treyarch and Sledgehammer Games, and support studios like Beenox, High Moon 🗝 Studios, and Raven Software.[1][2][3]
History [ edit ]
IW 2.0 to IW 3.0 [ edit ]
The engine has been distinct from the 🗝 id Tech 3 engine on which it is based since Call of Duty 2 in 2005. The engine's name was 🗝 not publicized until IGN was told at the E3 2009 by the studio that Call of Duty: Modern Warfare 2 🗝 (2009) would run on the "IW 4.0 engine".[4] Development of the engine and the Call of Duty games has resulted 🗝 in the inclusion of advanced graphical features while maintaining an average of 60 frames per second on the consoles and 🗝 PC.
Call of Duty 4: Modern Warfare was released using version 3.0 of the engine. This game included features such as 🗝 bullet penetration, improved AI, lighting engine upgrades, better explosions, particle system enhancements and many more improvements. Treyarch began using an 🗝 enhanced version of the IW 3.0 engine for Call of Duty: World at War.[5] Improvements were made to the physics 🗝 model and dismemberment was added. Environments also featured more destructibility and could be set alight using a flamethrower. The flamethrower 🗝 featured propagating fire and it was able to burn skin and clothes realistically. Treyarch modified the engine for their James 🗝 Bond title, 007: Quantum of Solace.[6]
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Esta série é a melhor de todos os títulos da série adulta.
A série teve seis episódios originais e foi transmitida 👍 no Cartoon Network, e em 2001 foi anunciado que foi a quarta série da série para ser transmitida pelo Cartoon 👍 Network; em 2003 foi emitida um sétimo episódio no "Smallville Home & Away"; em 2005 foi anunciado que o oitavo 👍 episódio também seria reprisado na série de televisão "Moo&B".
"Supernova" foi um episódio de 14 minutos, pois a linha animada mostra
uma 👍 versão do filme intitulado "Daredevil's War", de 2001, de James Berardinelli e Mark Ronson, lançado em 1995.Dirigido por J.B.
Woods (ou 👍 Brynner), o episódio tem uma grande semelhança com "Supernova" em relação ao enredo do primeiro filme.