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Infinity Ward, Inc. is an American video game developer. They developed the video game Call of Duty, along with seven other installments in the Call of Duty series. Vince Zampella, Grant Collier, and Jason West established Infinity Ward in 2002 after working at 2024, Inc. previously.[1][2] All of the 22 original team members of Infinity Ward came from the team that had worked on Medal of Honor: Allied Assault while at 2024, Inc. Activision helped fund Infinity Ward in its early days, buying up 30 percent of the company, before eventually fully acquiring them.[3] The studio's first game, World War II shooter Call of Duty, was released on the PC in 2003. The day after the game was released, Activision bought the rest of Infinity Ward, signing employees to long-term contracts. Infinity Ward went on to make Call of Duty 2, Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3, Call of Duty: Ghosts, Call of Duty: Infinite Warfare, the Modern Warfare reboot, and its sequel.

Co-founder Collier left the company in early 2009 to join parent company Activision. In 2010, West and Zampella were fired by Activision for "breaches of contract and insubordination",[4][5] they soon founded a game studio called Respawn Entertainment. On May 3, 2014, Neversoft was merged into Infinity Ward.[6]

History [ edit ]

Infinity Ward was founded as an Activision division by Grant Collier, Jason West, and Vince Zampella in 2002.[7][3] The studio was formed by several members of 2024 Games, LLC., the studio that developed the successful Medal of Honor: Allied Assault for Electronic Arts (EA) in 2002. Dissatisfied with the current contract they had under EA, Collier, West, and Zampella engaged with Activision to help establish Infinity Ward, which became one of the primary studios within Activision for the competing Call of Duty series.[8] Initially, Activision provided Infinity Ward US$1.5 million for 30% stake in the company to start development on the first game Call of Duty, acquiring full ownership after the title was successfully launched in 2003.[9] During this period, the studio was about 25 employees including many who followed Collier, West, and Zampella from 2024. Activision allowed Infinity Ward a great deal of freedom in how it developed its titles.[9]

Shortly after this release, Microsoft contacted Activision to seek a Call of Duty title as a launch title for the upcoming Xbox 360 console.[9] Infinity Ward agreed to prepare Call of Duty 2 for release in the last quarter of 2005. Collier said the request would help them lose the stigma of being only a personal computer developer, and so to make sure the console version was on parity, they tripled their staff to about 75 employees.[9] Much of the focus of Infinity Ward's development was improving its game engine to include realistic special effects, such as smoke grenades to hinder sight, or bullets piercing through weak materials.[9] Call of Duty 2 was a major success, having an 85% attach rate to new Xbox 360 console sales, and selling 1.4 million units its first year.[9] At this point, Activision brought in Treyarch, one of their internal studios, to help develop additional Call of Duty games, with Infinity Ward spending the time and effort to improve the game's engine for one game, and Treyarch using the updated engine to create a new title.[9] Treyarch released the next sequel Call of Duty 3 while Infinity Ward itself developed Call of Duty 4: Modern Warfare, which instead of taking place during World War II, was set in a contemporary period with a fictional conflict between superpowers.[9] At the time of Modern Warfare's release, Infinity Ward had more than 100 employees.[9]

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Games Naruto Games

What can you find in our Naruto Games section?

Naruto (ナルト) is a Japanese manga series written and illustrated by Masashi Kishimoto. This is the story of Naruto Uzumaki, a young ninja who seeks to gain respect from his peers and also dreams of becoming the Hokage, the leader of his village. To gain the respect of others, he will have to go through thousands of obstacles: ninja exams, various missions, and battles. The entire Naruto series is set in a fictional world with a socio-political structure remindful of feudal Japan. The small size of the state functioned and develop as an independent unit controlled by the feudal lords, the daimyo. Our attractive Naruto games are based on this animated series of the same name. Kids can spend their free time dressing up as their favorite heroes. Children need to take into account all the characteristics of clothing and choose a fitting copy of the original. Try to give the costume a nice color that will not attract much attention. An important part of this game is their shoes. When dressing up Naruto one must choose this part of the wardrobe incredibly carefully. Shoes should be comfortable and a good fit.

What interesting things can we find in Naruto Fightings?

Online Naruto Fighting games offer boys a unique competition with bold and strong characters. Choose a character and enter the arena, the enemy is already waiting for you to start. Choose a weapon and try to win, with each victory, the character will get points. Over time, they can be exchanged for upgrades on your heroic ninja. Entertainment requires skillful movements and quick reactions from the player. Keep track of all the surroundings of your fighter, so that he does not end up in the hospital. Opponents use standard strikes and they are easy to predict. Naruto anime games will appeal to kids of all ages because little players can paint the main character. Develop your attention and memory by collecting puzzles with your parents. The character is waiting for clear instructions and in Naruto strategy games, kids can develop a plan of action. Pick up experienced warriors and send them to foreign territories to capture enemy castles. Develop and expand your “family” with recognition around the world. It is important to skillfully place the fence so that the opponents don't have a chance to win. Invite your friends to help you destroy your enemies.

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