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tabela brasileirao serie a 2024
"There will be consequences. What we saw was not Bayern."
After a sluggish start to the season, it was a 3-0 defeat at Paris Saint-Germain on Wednesday that broke the camel's back for Ancelotti at Bayern Munich. After warning of "consequences" in Paris, Bayern CEO Karl-Heinz Rummenigge was, less than 24 hours later, explaining why the club had "parted ways" with Ancelotti. "Our team's performances since the start of the season have not met our expectations...we had to take immediate action."
It is the first time Ancelotti has been sacked during a season, yet the warning signs had been there. Arjen Robben, who started on the bench in Paris, refused to say whether the players were behind Ancelotti, but gave away much more by simply saying: "I won't answer this question." German newspaper Bild called it "Ancelotti's darkest night" while former Bayern captain Lothar Matthaus said "the team has no rhythm and no harmony".
Ancelotti leaves Bayern after nearly 15 months in charge, with one Bundesliga title - won by a 15-point margin - and two German Super Cups. But why has his time come to an end so quickly after the start of the 2024/18 season?
There were hints in pre-season that all was not well. While it can be misleading to read too much into friendly results, it was the performances that caused most concern. As they were beaten by AC Milan and Inter Milan in Asia and then Napoli and Liverpool in their own stadium in the Audi Cup, Bayern looked ponderous, and at times as if they were without a game plan.
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A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes.[1]
Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The Unreal Tournament series is one example of such.[2]
History [ edit ]
The earliest video games, such as Tennis for Two (1958), Spacewar! (1962), and Pong (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as Speed Race (1974)[3] and Space Invaders (1978).
The reason for this, according to Raph Koster, is down to a combination of several factors: increasingly sophisticated computers and interfaces that enabled asymmetric gameplay, cooperative gameplay and story delivery within a gaming framework, coupled with the fact that the majority of early games players had introverted personality types (according to the Myers-Briggs personality type indicator).[4]