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Worldview Entertainment was an American motion picture finance company focused on theatrical-quality feature films for worldwide distribution. The company produced⚾️ over 20 films, including Fox Searchlight’s critically acclaimed hit Birdman, which was nominated for nine Academy Awards, winning four Oscars,⚾️ including Best Picture, and grossed more thanR$100 million in global box office revenue.

History [ edit ]

Worldview Entertainment was founded in⚾️ 2007 by Chairman and CEO, Christopher Woodrow,[1] and Maria Cestone. Molly Conners joined the company in 2009 as COO. Worldview⚾️ Entertainment signed with Creative Artists Agency (CAA) in 2010 and has since become the agency's top film finance and production⚾️ client. Sarah E. Johnson, daughter of Franklin Resources Chairman, Charles B. Johnson, became a partner and investor in the company⚾️ in 2011. Worldview established a four-yearR$30 million credit facility with Comerica in 2013 to provide debt financing for the company's⚾️ films, which coincided with the infusion ofR$40 million in new equity from existing investors. TheR$70 million doubled the company's capital⚾️ base.

The company's first film was William Friedkin's black comedy, Killer Joe, which it financed along with Voltage Pictures in 2010.⚾️ The film premiered at the 2011 Venice Film Festival before making its North American debut at the Toronto International Film⚾️ Festival, where it was sold domestically to LD Entertainment in one of the biggest sales at the festival. The film⚾️ was distributed theatrically in the summer of 2012, with star Matthew McConaughey receiving a nomination for an Independent Spirit Award⚾️ as Best Male Lead.

Worldview's 2012 slate included three films that premiered at the 2013 Cannes Film Festival including the Guillaume⚾️ Canet crime thriller, Blood Ties, which was the biggest domestic sale at the festival, after being purchased by Lionsgate and⚾️ Roadside Attractions; and James Gray's period drama, The Immigrant which was sold domestically to The Weinstein Company. The Company went⚾️ on to premiere two films at the 2013 Venice Film Festival, including David Gordon Green's drama Joe, which was sold⚾️ domestically to Lionsgate and Roadside Attractions. Worldview also premiered six films at the 2013 Toronto International Film Festival including the⚾️ West Memphis Three crime thriller, Devil's Knot,[2][3][4] which was sold domestically to Image Entertainment; and Eli Roth's horror thriller, The⚾️ Green Inferno, which was sold domestically to Open Road Films.[3][5]

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Sledgehammer Games, Inc. is an American video game developer company formed in 2009 by Glen Schofield and Michael Condrey. The🧬 pair formerly worked at Visceral Games and are responsible for the creation of Dead Space. The company is based in🧬 Foster City, California.[5] The studio has developed and co-developed various video games in the Call of Duty series.

History [ edit🧬 ]

Sledgehammer Games co-founders Schofield and Condrey worked together at Electronic Arts in 2005 on 007: From Russia with Love, with🧬 Condrey as director and Schofield executive producer. The collaboration carried forward to Dead Space. The two men had complementary skills🧬 and similar backgrounds—middle class with fathers in the construction business.[6][7]

After founding Sledgehammer Games on July 21, 2009, Schofield and Condrey🧬 made Activision a proposal: they would attempt to replicate their success with Dead Space, with a third-person spin-off of the🧬 Call of Duty franchise. Activision sat on the proposal for weeks until Activision Blizzard CEO Bobby Kotick offered to bring🧬 the studio into the Activision fold. Schofield and Condrey accepted, viewing Activision's independent studio model as an opportunity to preserve🧬 the company's creative culture, development methodology and staff, while having the security of an alliance with the industry's largest publisher.[7][8][9]

Sledgehammer🧬 Games spent six to eight months working on the Call of Duty project in 2009, enough to produce a prototype🧬 with about 15 minutes of play.[10] The game would have reportedly expanded the franchise into the action-adventure genre, and a🧬 legal battle between Infinity Ward, the studio behind the Modern Warfare franchise, and co-founders Jason West and Vince Zampella resulted🧬 in the pair's departure. They took several Infinity Ward employees with them to their new company, leaving Activision with about🧬 half the staff and a deadline of about 20 months (versus a typical 24 months) to complete the next game🧬 in the franchise, Call of Duty: Modern Warfare 3. Activision requested that Sledgehammer Games stop work on the third-person shooter🧬 and collaborate with Infinity Ward instead.[7]

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