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Once you reach that score, the game essentially becomes an endless runner, with no

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Viewed from a top-down perspective, each player controls a "snake" with a fixed starting position. The "head" of the snake continually moves forward, unable to stop, growing ever longer. It must be steered left, right, up, and down to avoid hitting walls and the body of either snake.
The first known personal computer version of Snake, titled Worm, was programmed in 1978 by P. Trefonas from the USA on the TRS-80 computer, and published by CLOAD magazine in the same year. This was followed shortly afterwards with versions from the same author for the Commodore PET and Apple II computers.

If you want to drop something without placing it, perhaps to give something to another player, you can press the Q key while holding it.
F3 + Q - Displays help menu that lists all debug menu shortcuts. F3 + A - Reloads all chunks. F3 + T - Reloads all textures, sounds and web-loaded client resources. This is useful for texture pack creators.