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The game is set during World War II and the campaign mode is experienced through the perspectives of four soldiers: one in the Red Army, one in the United States Army, and two in the British Army. It contains four individual campaigns, split into three stories, with a total of 27 missions. Many features were added and changed from the original Call of Duty, notably regenerating health and an icon that indicates a nearby grenade about to explode.
Should the player take severe damage, the screen will turn red and the sound of the character's heartbeat will increase in volume; these indicate that the player's health is low. Health is only restored through automatic recharging when the player is not taking fire. Some attacks will kill the player instantly, such as nearby explosions by grenades or shells.[13] A player who dies restarts from the last checkpoint.
American campaign [ edit ]
Infinity Ward spent a lot of time on WWII battlefields, which led them to scrap whole levels for parts of the game that took place in France, since they found the location very different from what they imagined.
Call of Duty 2 was the most popular launch title on the Xbox 360, with 200,000 units sold in its first week of availability.[52] 77% of people who purchased an Xbox 360 also purchased the game, which contributed to its high sales.[53] As of July 2006, 1.4 million copies of the game had been sold on the Xbox 360.[54] By January 2008, the game had sold 2 million copies.[55] By November 2013, the game had sold 5.9 million copies.[56]